A reflection on God of War

I've been playing God of War 1 and 2 in preparation for the release of God of War 3, out later this month. There are two elements of this game that always stand out to me. First, just how much the game draws from the cheesy 1970's movies. Even the monsters look like claymation, which I personally think is cool. Having watched those movies when I grew up, I have a fine pop culture appreciation of what GOW is based off of. But the other element that always stand out to me is what I consider to be the extremely accurate depiction of the capricious nature of the Greek gods. If you read the myths about the gods, they as often punish as they reward and even the gifts they give are ultimately double-edged. For me, a game such as GOW is an opportunity to retell and reconnect with such beings.

And that is really the power of contemporary technology. It provides us new ways to connect with old paradigms, and at the same time births something new, which comes to be as evocative as what had already been there. It's not that GOW is a better version of the Greek myths (far from it) but rather a reinterpretation, with a new kind of interaction provided as well. And there can be something magic in that...all depends on the perspective you bring to it.